JUMPSHOT
The moon won the championship. Again. An EarthBound-flavoured basketball RPG about a weird little town where every argument is settled at the hoop. Take Dad's ball and dunk the champ out of the sky.
Run a fighting house in a dying empire. Scout fighters, train them, patch them up and send them back onto the sand. Every fight has a price.
Night falls and the spirits queue at the shrine gate. Check their papers, stamp the verdict and trust no fox. Survive 30 escalating nights and walk the festival you protected after each one. The page is live. Wishlist it now on Steam.
Little paws, high stakes. Run the dice dens of a back-alley rat casino, win big and keep one eye on the cat. The house always squeaks. The page is live. Wishlist it now on Steam.
The moon won the championship. Again. An EarthBound-flavoured basketball RPG about a weird little town where every argument is settled at the hoop. Take Dad's ball and dunk the champ out of the sky.
The world ended. You didn't. Navigate the apocalyptic nightmare of the Hollow, fish for what you can trade, survive to the next port and explore the dead islands between. Something out here sank everything. It is still here.
Jack Wilds is a studio in love with Japanese games. Late-night game shows, yokai folk tales, back-alley arcades, PS1 fog: the stuff we grew up playing is the stuff we make.
The first game, IRONBLOOD, is out now on Steam. Next through the gate are MONBAN: SPIRIT GATE and NEZUMI NO DICE. Both Steam pages are live, so go wishlist the yokai border post and the rat casino. Two more are on the way: a horror thriller on a boat at the end of the world and a basketball RPG where the moon won the league.
We just want to make cool games. That is the whole plan.